Does this STL viewer upload my model?
No. The viewer runs in your browser and the model stays on your device.
Inspect STL geometry locally before slicing, 3D printing, conversion, or model handoff.
Inspect STL geometry locally before slicing, printing, or conversion.
Open, orbit and check the mesh before the file goes to a slicer or a print queue.
Choose an STL file up to 50 MB. The viewer also opens GLB, OBJ and FBX, and the format filter can stay on all supported formats.
Drag with the mouse or use touch gestures to look at the silhouette, hollow areas, thin walls and stray floating shells from every side.
STL files do not label their unit, so confirm the import scale in your slicer and compare the part against a dimension you already know.
Viewing is a check, not an edit: once the geometry reads correctly, continue in the slicer or converter you actually produce from.
No. The viewer runs in your browser and the model stays on your device.
GLB, OBJ, STL and FBX. Leave the viewer format on all supported formats to open any of them.
STL keeps geometry only, without color, texture or PBR material data, so the viewer renders one untextured surface.
Up to 50 MB per file.
Yes. Touch gestures orbit, pan and zoom, as long as the device supports WebGL and has enough memory for the mesh.
Quick tips
View GLB, OBJ, STL, and FBX model files locally in your browser before review, import, or delivery.
Open GLB files locally with orbit controls before 3D review, import, or conversion.
Preview OBJ mesh files locally before cleanup, import, conversion, or handoff.
Preview FBX files locally before animation review, DCC import, or asset delivery.
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