Does the model leave my machine?
No. The conversion runs as a local browser job and the model is not sent anywhere.
Convert STL to OBJ locally when geometry needs a more editable mesh exchange format.
Convert STL to OBJ locally for a more editable mesh format.
Convert the geometry in the browser, then open the OBJ in the modelling tool you use.
Choose a STL file up to 50 MB. The file is read locally in the browser tab instead of being uploaded.
Leave the target on OBJ. The converter supports GLB to OBJ, GLB to STL, OBJ to GLB and STL to OBJ.
Press Convert model to write an OBJ mesh you can open in Blender, Maya or another editor to retopologise, unwrap or add materials.
Save the converted file to disk before closing the tab; it is not kept anywhere else. Open it in the viewer to confirm the shape.
No. The conversion runs as a local browser job and the model is not sent anywhere.
No. STL stores geometry only, with no colour, texture or material data, so the OBJ contains the same untextured mesh. Add materials in your editor.
Up to 50 MB per file. Larger models need a desktop conversion tool.
GLB to OBJ, GLB to STL, OBJ to GLB, and STL to OBJ.
One file per run. Load the next model once the current conversion is downloaded.
Quick tips
Convert common GLB, OBJ, and STL model files locally in the browser for 3D handoff workflows.
Convert GLB to OBJ locally for Blender, Maya, mesh editing, CAD review, or handoff.
Convert GLB to STL locally for geometry-only 3D printing checks, slicers, and manufacturing review.
Convert OBJ to GLB locally for compact browser-ready preview, game handoff, or TripoSplat review.
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