Does this OBJ viewer upload my model?
No. The viewer runs in your browser and the model stays on your device.
Preview OBJ mesh files locally before cleanup, import, conversion, or handoff.
Preview OBJ mesh files locally before import or conversion.
Check an OBJ mesh before cleanup, conversion or delivery.
Choose a OBJ file up to 50 MB, or drop it on the viewer. It is read locally in the browser tab instead of being uploaded.
Drag with the mouse or use touch gestures to look at the model from every side and check silhouette, proportions and stray geometry.
Check the mesh shape, scale and normals. This viewer loads the OBJ geometry only, so a separate MTL material file or texture images will not be applied.
Viewing is a check, not an edit. Once the model reads correctly, continue in the editor, engine or converter you actually work in.
No. The viewer runs in your browser and the model stays on your device.
GLB, OBJ, STL and FBX. Leave the viewer format on all supported formats to open any of them.
An OBJ keeps its materials in a separate MTL file and its textures as image files. The viewer reads the geometry only and shows one neutral surface, so judge the shape here and apply materials in your 3D tool.
Up to 50 MB per file. Very detailed meshes need more memory, so a phone or older laptop may load them slowly.
The viewer needs WebGL. Use a current Chrome, Edge, Firefox or Safari with hardware acceleration enabled, then reopen the file.
Quick tips
View GLB, OBJ, STL, and FBX model files locally in your browser before review, import, or delivery.
Open GLB files locally with orbit controls before 3D review, import, or conversion.
Inspect STL geometry locally before slicing, 3D printing, conversion, or model handoff.
Preview FBX files locally before animation review, DCC import, or asset delivery.
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