Does the model leave my machine?
No. The conversion runs as a local browser job and the model is not sent anywhere.
Convert OBJ to GLB locally for compact browser-ready preview, game handoff, or TripoSplat review.
Convert OBJ to GLB locally for compact browser-ready output.
Turn an OBJ mesh into a compact GLB for web preview, game handoff or review.
Choose a OBJ file up to 50 MB. The file is read locally in the browser tab instead of being uploaded.
Leave the target on GLB. The converter supports GLB to OBJ, GLB to STL, OBJ to GLB and STL to OBJ.
Press Convert model to write a binary GLB. The converter reads the OBJ geometry, so apply materials and textures again in the tool that receives the GLB.
Save the converted file to disk before closing the tab; it is not kept anywhere else. Open it in the viewer to confirm the shape.
No. The conversion runs as a local browser job and the model is not sent anywhere.
The converter reads the OBJ geometry only. A separate MTL file or texture images are not applied, so reassign the material after conversion.
Up to 50 MB per file. Larger models need a desktop conversion tool.
GLB to OBJ, GLB to STL, OBJ to GLB, and STL to OBJ.
One file per run. Load the next model once the current conversion is downloaded.
Quick tips
Convert common GLB, OBJ, and STL model files locally in the browser for 3D handoff workflows.
Convert GLB to OBJ locally for Blender, Maya, mesh editing, CAD review, or handoff.
Convert GLB to STL locally for geometry-only 3D printing checks, slicers, and manufacturing review.
Convert STL to OBJ locally when geometry needs a more editable mesh exchange format.
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